Last updated: January 19th 2020 ( Improve this guide )
Using the Interactive Console
Another powerful feature of Embark is its interactive console. It helps you debugging your application and lets you talk to your already deployed Smart Contracts. In this guide we’ll take a closer look at how to work with it.
Starting Embark’s interactive console is just a matter of running
$ embark console
Very similar to
embark run, Embark will compile and deploy your application, however, it won’t spin up a webserver for your application. After that, you’ll see a prompt sitting IDLE, waiting for you to enter commands.
Embark (development) > _
The console will surface the environment we’re running Embark in at the moment. If we don’t specify an environment, Embark will default to
development, as discussed in our guide on environments.
From now on, we can keep entering commands and have them processed by Embark until we’re done with whatever we’re aiming to do.
Let’s take a look at a few them!
Probably one of the most important commands is the console’s
help command. This will give us some useful information about what we can and what we can not do inside the interactive console.
Enter the following command and see for yourself:
Embark (development) > help<ENTER>
This is a good time to read a bit through the available commands and familiarize yourself with them.
By default, Embark will log output from all processes into the console. Since this can get quite verbose sometimes, we can disable logging for certain processes using the
Simply specify the process and turn it
Embark (development) > log ipfs off
Embark (development) > SimpleStorage<ENTER>
This turns out to be very useful when inspecting available methods and properties on already deployed Smart Contracts. Notice that not only your own Smart Contract’s are available within the interactive console, but also 3rd-party Smart Contracts that have been configured accordingly.
await is an ES2015 keyword that is very useful when dealing with asynchronous APIs. It let’s us wait for a Promise to resolve and simply returns the result.
In both the dashboard’s console and the standalone console, you can use
Embark (development) > await SimpleStorage.methods.get().call()<ENTER>
This works with other objects as well. The following example outputs available accounts emitted by the
Embark (development) > await web3.eth.getAccounts()<ENTER>
We can also install Embark plugins using the interactive console. This can be done using the
Embark (development) > plugin install embark-status
This will install and load the plugin, without the need to restart Embark.
When using Cockpit, Embark’s companion web interface, it’s necessary to authenticate through the web browser with the Embark process we want Cockpit to connect to. Embark and Cockpit use an authentication token based system for that. All we have to do is entering a valid token in the authentication mask, or append it as a query parameter to Cockpit.
To get a valid token, use the
token command, which will output the token and copy it to your clipboard:
Embark (development) > token<ENTER>
It’s possible to extend Embark’s interactive console to include custom commands. Head over to our Plugin guide which discusses this in more detail!
In our section on using the dashboard we’ve slightly mentioned that Embark’s dashboard comes with a console as well and you might wonder, why there’s a separate command to start an interactive console in standalone mode.
This is a very valid question, so here are a few scenarios where you might want to prefer running the interactive console over the dashboard:
- You want to copy & paste output from Embark (this doesn’t work well within the dashboard)
- You already have an existing Embark instance running and want to connect to it using the interactive console
As the last point suggests, running
embark console when Embark is already running on your machine, it’ll connect to that existing process,
letting you interact with an already deployed application.